Great Intelligence's Plan

Sorcery

Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost.

CMC
6
Mana cost
{4}{U}{B}
Color identity
BU
Rarity
uncommon
Set
Doctor Who
Price
EDHREC rank
#6675
Buy on TCGplayer
Great Intelligence's Plan card art
Great Intelligence's Plan lets every player draw three cards — and in the right deck, you're the only one who converts that gift into damage. Davros, Dalek Creator turns each opponent's draw into poison counters, so the symmetry collapses immediately in your favor.

Best Commanders

Commanders with the highest synergy

01
Davros, Dalek Creator

Davros, Dalek Creator

49.7% of decks · synergy 0.46

Davros, Dalek Creator runs Great Intelligence's Plan as a core piece: opponents drawing three cards each means three poison counters apiece, often closing the game on the spot alongside other mass-draw spells.

02
Dr. Eggman

Dr. Eggman

41.7% of decks · synergy 0.38

Dr. Eggman rewards you whenever opponents draw cards, so Great Intelligence's Plan handing three draws to each opponent at once triggers that engine three times per player and generates a lopsided advantage.

03
Zevlor, Elturel Exile

Zevlor, Elturel Exile

39.0% of decks · synergy 0.36

Zevlor, Elturel Exile can copy targeted spells that affect each opponent, but the real pull here is that Great Intelligence's Plan floods the table with cards — enabling Zevlor builds that punish opponents for holding large hands or drawing past a threshold.

04
Missy

Missy

30.4% of decks · synergy 0.27

Missy thrives on chaos and symmetrical effects that she can break parity on, and Great Intelligence's Plan's table-wide draw fits squarely into her strategy of giving opponents rope while she converts the shared resource into tempo or damage.

05
Marvo, Deep Operative

Marvo, Deep Operative

27.3% of decks · synergy 0.26

Marvo, Deep Operative cares about opponents drawing cards and rewards you with mana or triggers each time they do, making Great Intelligence's Plan a three-for-one trigger generator that fuels Marvo's engine in a single cast.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Great Intelligence's Plan is legal in Commander, Legacy, Vintage, and Oathbreaker, but its home is Commander — the four-player table is where handing three cards to each opponent is either devastating for you or the engine that wins the game. In Legacy and Vintage, symmetrical mass-draw at three mana is too slow and too risky against opponents who can simply use those cards to kill you faster. Oathbreaker is the one non-Commander format where it can matter, particularly with a planeswalker commander that benefits from opponents drawing. Treat this as a Commander-first card with fringe Oathbreaker applications.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Great Intelligence's Plan isn't currently available, so check Scryfall or your preferred retailer for the latest figure. Given its niche role as a symmetrical draw spell that requires a specific commander to break parity, demand is narrow and price tends to stay modest outside spikes driven by Doctor Who Commander deck interest.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.