Grave Consequences

Instant

Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard.
Draw a card.

CMC
2
Mana cost
{1}{B}
Color identity
B
Rarity
uncommon
Set
Judgment
Price
$0.25
EDHREC rank
#23084
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Grave Consequences card art
Grave Consequences hits every graveyard at once and nets you life in the process — meaningful pressure against reanimator and self-mill strategies at instant speed. The cost is real: opponents choose what they exile, so they protect their best targets.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Grave Consequences is a low-cost answer to the graveyard-heavy decks that dominate the format — Meren, Karador, and Araumi tables all hate seeing it on turn two. Legacy sees dedicated graveyard decks like Reanimator and Dredge, where the selective-exile clause hurts its stock; opponents will simply protect Griselbrand or Narcomoeba and move on. Vintage is legal but the card sees no meaningful play there. Oathbreaker is the one format where its cheap mana cost and life-gain rider could make it a genuine role-player in tight curves.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.25 bulk tier

At $0.25, Grave Consequences is deep bulk — you're paying for function, not scarcity. That price is stable; there's no scenario that pushes a narrow graveyard hoser past a dollar.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.