Grasping Longneck
Enchantment Creature — Horror
Reach
When this creature dies, you gain 2 life.
- CMC
- 3
- Mana cost
- Color identity
- G
- Rarity
- common
- Set
- Duskmourn: House of Horror
- Price
- $0.06
- EDHREC rank
- #18181
Grasping Longneck enters as a 4/3 that temporarily neutralizes any creature on the board — a removal spell stapled to a body. The cost is that the target comes back when Longneck leaves, so you need an immediate payoff or a way to loop the enters-the-battlefield trigger.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Grasping Longneck earns its slot in any deck that blinks or bounces its own permanents repeatedly — one activation is a tempo play, five activations is a lock. In Standard and Pioneer it competes in the midrange creature space, where the 4/3 body is acceptable and the enters-the-battlefield effect generates real value against opposing threats. Modern and Legacy move too fast for a five-mana creature that doesn't end the game, so Grasping Longneck rarely makes those lists. Pauper is where the ceiling is highest outside Commander — the format is creature-centric and five mana is reachable, making repeated blink loops genuinely oppressive.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.06 bulk tier
At $0.06, Grasping Longneck is deep bulk — pick up as many as you need without a second thought. Bulk commons with niche blink synergy don't spike unless a specific combo breaks out, so don't expect movement, but at this price the value question is moot.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.