Grasp of Phantoms

Sorcery

Put target creature on top of its owner's library.
Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

CMC
4
Mana cost
{3}{U}
Color identity
U
Rarity
uncommon
Set
Innistrad
Price
$0.05
EDHREC rank
#26074
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Grasp of Phantoms card art
Grasp of Phantoms puts a creature on top of its owner's library — a temporary answer that doesn't answer anything permanently. Four mana at sorcery speed for a delayed bounce is too slow for most formats, and the Flashback cost of five blue mana makes the second use a luxury you rarely afford.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Grasp of Phantoms occupies a narrow niche: decks that want to manipulate the top of a library (milling, Chaos Warp-style disruption, or forcing a topdeck lock) rather than remove a threat outright. The sorcery speed and the fact that the creature comes back make it a poor fit for reactive control shells. In Pauper, the commons pool is starved enough for blue tempo that Grasp of Phantoms sees occasional fringe play, but bounce spells with more permanent upside generally outcompete it. Legacy and Vintage have no use for it given the density of instant-speed, permanent answers available. Oathbreaker mirrors Commander in this regard — playable only in dedicated library-manipulation strategies.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.05 bulk tier

At $0.05, Grasp of Phantoms is deep bulk — the kind of card that fills out a trade binder without moving the needle on any budget. Demand is low enough that the price is unlikely to spike absent a reprint in a popular precon that spotlights the effect.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.