Goggles of Night
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
- CMC
- 2
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Commander Legends: Battle for Baldur's Gate
- Price
- $0.19
- EDHREC rank
- #11284
Goggles of Night gives the equipped creature both deathtouch and the ability to look at the top card of each opponent's library each turn — meaningful information, meaningful combat deterrent, for two mana to cast and one to equip. It's a fringe role-player in decks that care about topdeck manipulation or evasive creatures, not a staple.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Goggles of Night occupies a narrow niche: decks that weaponize deathtouch in combat or exploit knowledge of opponents' topdecks, like Yuriko, the Tiger's Shadow or Kadena, Slinking Sorcerer shells where what's sitting on top of libraries is actionable information. Legacy and Vintage have no interest — equipment that doesn't dominate a game on its own gets ignored when the format moves at that speed. Pauper is where Goggles of Night is most plausible, as deathtouch on a cheap body creates real combat math problems at common power levels.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.19 bulk tier
At $0.19, Goggles of Night is deep bulk — you're not paying for it so much as finding it in a common box. Don't expect that price to move; it reflects the card's narrow application and low demand.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.