Glarewielder

Creature — Elemental Shaman

Haste
When this creature enters, up to two target creatures can't block this turn.
Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

CMC
5
Mana cost
{4}{R}
Color identity
R
Rarity
uncommon
Set
Lorwyn
Price
$0.22
EDHREC rank
#24645
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Glarewielder card art
Glarewielder forces up to two blockers to attack on your opponents' next turns, effectively clearing the path for your team while stranding their creatures out of position. Five mana for a 3/2 with haste is a real cost, but the tap-and-goad effect lands the turn it enters and punishes anyone who was sitting back on defense.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Glarewielder earns its slot — in a three or four-player pod, goading two blockers across different opponents can reroute attacks and create the chaos aggressive strategies need to push through. In Legacy and Vintage it has no competitive footing; five mana for a 3/2 doesn't meet the bar those formats set. Modern is similarly unkind — the effect isn't efficient enough to compete with what red can do at five mana in that format. Glarewielder is a Commander-only pickup, and even there it wants a deck that closes fast once the path is open.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.22 bulk tier

At $0.22, Glarewielder is pure bulk — easy to acquire and easy to cut if the slot needs upgrading. It holds that price floor without much risk of movement in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.