Giant Cindermaw

Creature — Dinosaur Beast

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Players can't gain life.

CMC
3
Mana cost
{2}{R}
Color identity
R
Rarity
uncommon
Set
Foundations
Price
$0.10
EDHREC rank
#10613
Buy on TCGplayer
Giant Cindermaw card art
Giant Cindermaw enters swinging — a 4/3 trample that forces every opponent to sacrifice a non-Cindermaw creature the moment it hits the board, no targeting, no responses to individual creatures. The catch is a four-mana body that dies to any stiff breeze, so you want it in a deck that either loops it or chains it off a draw engine like Dragonhawk, Fate's Tempest rather than hoping a single trigger wins the game.

Best Commanders

Commanders with the highest synergy

01
Dragonhawk, Fate's Tempest

Dragonhawk, Fate's Tempest

38.0% of decks · synergy 0.37

Dragonhawk, Fate's Tempest draws a card each time a creature with haste deals combat damage, and Giant Cindermaw has haste — so the enter trigger clears a blocker, you swing, you draw, and if anything recurs the Cindermaw the engine keeps rolling.

02
Slinza, the Spiked Stampede

Slinza, the Spiked Stampede

31.4% of decks · synergy 0.30

Slinza, the Spiked Stampede cares about creatures entering and attacking, and Giant Cindermaw delivers both on the same turn — the forced sacrifice strips a blocker before combat even starts, letting Slinza's power-matters triggers connect cleanly.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Giant Cindermaw is legal across every major constructed format but sees essentially no play outside Commander — a four-mana 4/3 with a conditional enters-the-battlefield sacrifice trigger doesn't clear the bar in competitive Legacy, Modern, or Pioneer, where removal is cheaper and boards are less crowded. In Commander it earns genuine consideration, because forcing three players to each sacrifice a nontoken creature on a single trigger is a board-sculpting effect that scales with the table size in a way it simply can't in one-on-one formats. The floor is still a four-mana 4/3 with trample and haste that dies to a Doom Blade, so Giant Cindermaw belongs in a shell that generates repeated value off the enter trigger — recursion, blinking, or a haste-draw loop — rather than as a singleton curve-filler.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.10 bulk tier

At $0.10, Giant Cindermaw is deep bulk — the kind of card you pick out of a dollar box or grab as a throw-in on any order. Bulk mythics and uncommons with niche Commander applications rarely climb without a combo breakout or a reprint-driven price reset, so treat this as a cheap include rather than a hold.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.