Genji Glove

Artifact — Equipment

Equipped creature has double strike.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase.
Equip {3}

CMC
5
Mana cost
{5}
Color identity
C
Rarity
rare
Set
Final Fantasy
Price
$5.25
EDHREC rank
#1459
Buy on TCGplayer
Genji Glove card art
Genji Glove hands the equipped creature double strike, turning every combat into double the damage and double the triggers — the effect is immediate and punishing. At one mana to cast and two to equip, it's one of the cheapest double-strike enablers in the format, and Gilgamesh, Master-at-Arms runs it in nearly 80% of decks for good reason.

Best Commanders

Commanders with the highest synergy

01
Gilgamesh, Master-at-Arms

Gilgamesh, Master-at-Arms

79.0% of decks · synergy 0.76

Gilgamesh, Master-at-Arms is the card's natural home — his ability to attach Equipment for free means Genji Glove hits the battlefield and immediately upgrades an attacker without the equip cost, turning his combat-focused game plan into a double-strike engine on demand.

02
Lightning, Army of One

Lightning, Army of One

66.1% of decks · synergy 0.59

Lightning, Army of One wants to hit hard and fast, and Genji Glove doubles both her damage output and any triggered abilities that care about dealing combat damage, making it a consistent inclusion across nearly two-thirds of her lists.

03
Cloud, Midgar Mercenary

Cloud, Midgar Mercenary

62.6% of decks · synergy 0.57

Cloud, Midgar Mercenary pairs naturally with Genji Glove because double strike stacks every combat-damage trigger Cloud generates, compounding value with each swing rather than just adding raw power.

04
Jin Sakai, Ghost of Tsushima

Jin Sakai, Ghost of Tsushima

49.9% of decks · synergy 0.46

Jin Sakai, Ghost of Tsushima builds around repeated combat and accumulating advantages, and Genji Glove ensures each hit counts twice — both for damage and for any Ghost counters or triggers his ability generates.

05
Tetsuo, Imperial Champion

Tetsuo, Imperial Champion

42.1% of decks · synergy 0.41

Tetsuo, Imperial Champion wants one creature to be the game-ending threat, and Genji Glove turns that creature into a first-strike and regular-damage threat simultaneously, closing games faster than any other single equipment at this price point.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Genji Glove earns its slot — one-mana cost and efficient equip make it a staple in Equipment-heavy and Voltron builds, where doubling both damage and combat triggers is often the difference between winning and stalling. In competitive 60-card formats like Modern and Pioneer, double-strike equipment sees play primarily in aggressive creature strategies, though Genji Glove competes with a deeper card pool and the lack of a built-in Equipment synergy commander limits its ceiling. Legacy and Vintage both have access to faster, more broken lines, so it's a fringe consideration there at best. Standard legality means it's worth watching in creature-aggro shells, but without a Gilgamesh-style enabler to waive the equip cost, the two-mana activation is a real speed bump in a format that punishes tempo losses.

Key Combos

Combo lines featuring this card

Budget Alternatives

Cheaper options that do most of the same work

Swiftfoot Boots and Shadowspear occupy a similar one-mana-artifact slot, but neither grants double strike — for that effect at a lower price point, Fireshrieker does the same job for around $0.50 and is the most direct budget substitute for Genji Glove. Fireshrieker costs one more to equip, which matters, but if the deck isn't running a free-equip commander, the price difference often justifies the trade-off.

Price Context

Current price

$5.25 mid tier

At $5.25, Genji Glove sits in the mid tier — expensive enough to feel like a deliberate include, but cheap enough that it belongs in any build where double strike is genuinely central to the game plan. Given its near-80% inclusion rate in Gilgamesh decks and strong showing across multiple commanders, the price reflects real demand rather than hype.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.