Gempalm Sorcerer

Creature — Human Wizard Sorcerer

Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
When you cycle this card, Wizard creatures gain flying until end of turn.

CMC
3
Mana cost
{2}{U}
Color identity
U
Rarity
uncommon
Set
Legions
Price
$0.17
EDHREC rank
#27971
Buy on TCGplayer
Gempalm Sorcerer card art
Gempalm Sorcerer taps your opponent's entire team by cycling — no mana investment beyond the cycle cost, no creature needing to survive combat. In any Wizard-heavy shell, it converts a card draw into a one-sided fog, and that trade is almost always worth it.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Gempalm Sorcerer earns its slot — Wizard tribal decks with Azami, Lady of Scrolls or Adeliz, the Cinder Wind run enough blue Wizards to make the tap effect reliable, and the cycling keeps the card from being dead when you're behind on board. In Legacy and Vintage it's legal but effectively invisible; the Wizard synergy payoffs don't exist at a competitive level there, and cycling for a tap effect is far too slow. Modern, Pioneer, and Standard can't run it at all.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.17 bulk tier

At $0.17, Gempalm Sorcerer is deep bulk — buy a playset without thinking about it. Bulk Wizard tribal pieces don't spike unless a new commander creates sudden demand, so don't expect movement, but at this price the question is never cost.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.