Force Void

Instant

Counter target spell unless its controller pays {1}.
Draw a card at the beginning of the next turn's upkeep.

CMC
3
Mana cost
{2}{U}
Color identity
U
Rarity
uncommon
Set
Ice Age
Price
$0.25
EDHREC rank
#27543
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Force Void card art
Force Void counters a spell and replaces itself with a card draw — a two-for-one at instant speed that leaves you even on cards while your opponent loses one. Three mana is the ceiling where counterspells need to do something extra to justify the slot, and Force Void clears that bar.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Force Void earns its slot because the cantrip offsets the card disadvantage that keeps most three-mana counters on the bench — staying parity-neutral matters when you're playing against three opponents. Legacy has access to free and two-mana countermagic that makes Force Void too slow to see serious play. Vintage applies the same logic even more harshly. Oathbreaker mirrors Commander's reasoning closely enough that the card is playable there for the same reasons.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.25 bulk tier

At $0.25, Force Void is firmly bulk — a throw-it-in pickup that costs nothing to test. Bulk cantrip counterspells rarely spike unless a format shift pushes three-mana interaction into the spotlight, so expect it to stay in this tier.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.