For the Common Good
Sorcery
Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.
- CMC
- 1
- Mana cost
- Color identity
- G
- Rarity
- rare
- Set
- Bloomburrow Promos
- Price
- —
- EDHREC rank
- #2124
For the Common Good puts a +1/+1 counter on each creature you control — immediately, at instant speed, for a single green mana. That rate is absurd, and Roxanne, Starfall Savant decks snap it up because every meteor token she generates becomes a free pump trigger waiting to happen.
Best Commanders
Commanders with the highest synergy

Roxanne, Starfall Savant
Roxanne, Starfall Savant generates a stream of Treasure and meteor tokens that all grow at once when For the Common Good resolves, turning one cheap spell into a board-wide size upgrade that compounds every time a token connects in combat.

Finneas, Ace Archer
Finneas, Ace Archer cares deeply about having the largest creature on board to maximize his tapping ability, and For the Common Good pumps the whole team simultaneously — lifting Finneas himself and every attacker at once for a single mana.

Witherbloom, the Balancer
Witherbloom, the Balancer builds wide token boards that want incremental power, and For the Common Good delivers a flat counters-across-the-board effect that synergizes cleanly with any payoff that counts or checks the size of your creatures.

Hazel of the Rootbloom
Hazel of the Rootbloom triggers off counters being placed on creatures, so For the Common Good landing on a full board can chain into a cascade of Hazel activations and additional counter distributions in a single turn.

Camellia, the Seedmiser
Camellia, the Seedmiser runs a dense package of counter-synergy cards, and For the Common Good slots in as efficient, low-cost fuel — one mana to touch every creature and trigger anything watching for counters entering the battlefield.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where For the Common Good earns its keep — wide creature boards are the norm, and a one-mana instant that distributes +1/+1 counters to every creature you control scales better than almost any comparable effect at that cost. In competitive 60-card formats like Modern and Pioneer, the card faces stiff competition from more targeted pump spells and sees little serious play, since those formats reward focused threat density over broad board buffs. Legacy and Vintage have access to everything, so For the Common Good sits in the same obscure corner there. Standard legality means budget players can pick it up cheaply right now, but the card's ceiling is clearly in multiplayer, where board width turns one green mana into a genuine tempo swing.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data isn't currently available for For the Common Good, so check Scryfall or TCGPlayer for the most current figures before buying. Given the card's narrow competitive profile and primarily Commander-focused audience, it typically sits in the bulk-to-low-dollar range — worth grabbing a copy if you're building a counter-synergy deck rather than speculating on.
Explore
Sources
Mentioned
- Roxanne, Starfall Savant
- Finneas, Ace Archer
- Witherbloom, the Balancer
- Hazel of the Rootbloom
- Camellia, the Seedmiser
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.