Flower // Flourish
Sorcery // Sorcery
Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.
- CMC
- 7
- Mana cost
- Color identity
- GW
- Rarity
- uncommon
- Set
- Guilds of Ravnica
- Price
- $0.13
- EDHREC rank
- #19238
Flower // Flourish is a split card that fixes your mana early and threatens a lethal anthem late — two genuinely useful effects on one card slot. The front half fetches a basic Forest or Plains at instant speed for two mana; the back half costs six and gives your whole team +2/+2 and flying until end of turn, which closes games that stall on board.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Flower // Flourish earns its slot — Selesnya token and go-wide decks want both halves, and the flexibility of a ramp spell that converts into a finisher in the late game is real value in a 100-card singleton format. In Modern and Pioneer it competes with faster, more efficient fixing and combat tricks, so it rarely makes the cut outside of budget builds or dedicated token strategies. Legacy and Vintage have no interest; the power bar is simply too high. Oathbreaker mirrors Commander's logic closely enough that the same Selesnya token commanders that want it there want it here too.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.13 bulk tier
At $0.13, Flower // Flourish is firmly bulk, and that price is stable — there's no scarcity angle and it sees enough casual Commander play to prevent it from dropping further. Pick it up without hesitation; it's one of the cheapest ways to add a genuine late-game finisher to a Selesnya go-wide list.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.