Flaming Gambit

Instant

Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead.
Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

CMC
1
Mana cost
{X}{R}
Color identity
R
Rarity
uncommon
Set
Torment
Price
$0.19
EDHREC rank
#27009
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Flaming Gambit card art
Flaming Gambit deals damage to a creature equal to the number of cards in your hand — no mana cost, just pitch a red card to pay for it. It's a role-player in high-hand-size red builds, irrelevant everywhere else.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Flaming Gambit sees essentially no play in Legacy or Vintage despite being legal — the pitch cost is real, and better removal exists at every price point. Commander is where it has the most theoretical home, specifically in decks that draw aggressively and need free interaction, but even there it competes poorly against staples that don't cost a card from hand. The damage ceiling scales with hand size, so a Wheel of Fortune deck might fire it for 10+, but that's a narrow window requiring setup. Outside those fringe Commander builds, Flaming Gambit is a novelty.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.19 bulk tier

At $0.19, Flaming Gambit is deep bulk — the price reflects its near-zero competitive demand. It holds that floor reliably; there's no spike risk, but no appreciation trajectory either.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.