Flame Spirit
Creature — Elemental Spirit
: This creature gets +1/+0 until end of turn.
- CMC
- 5
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- Masters Edition II
- Price
- —
- EDHREC rank
- #30441
Flame Spirit is a narrow pump effect stapled to a vanilla body — the kind of card that sees play only when redundancy is the explicit goal. The cost-to-impact ratio doesn't hold up against modern Commander staples, so it earns a slot only in very specific aggro shells.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Flame Spirit is legal in Commander, Legacy, Vintage, Pauper, and Oathbreaker, but its competitive ceiling is low across all of them. In Commander, a five-player table demands cards that do more than pump a single attacker once — Flame Spirit rarely survives long enough to matter. Pauper is the one format where cheap, repeatable effects see the most charitable reading, but even there the card competes with strictly better options at common. Legacy and Vintage have no interest in it.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Flame Spirit isn't available, which typically signals a bulk common or uncommon — expect to find copies in the $0.25-or-less range. At that price point the question isn't cost, it's opportunity cost: almost anything else in the slot does more work.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.