Flame Spill

Instant

Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.

CMC
3
Mana cost
{2}{R}
Color identity
R
Rarity
uncommon
Set
The List
Price
EDHREC rank
#20059
Buy on TCGplayer
Flame Spill card art
Flame Spill deals damage equal to a creature's power to any target, then the excess carries over to that target's controller — so a 6-power attacker doesn't just kill a 4-toughness blocker, it also hits the player for 2. It's a removal spell and a damage source in one, which makes it punch above its mana cost in any deck that routinely deploys large creatures.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Flame Spill earns its slot: trample-on-a-spell is a real effect when you're swinging with a Ghalta, Primal Hunger or a pumped Queza, and the reach it provides can close games that board stalls would otherwise drag out. In Modern and Legacy it competes against a removal suite that doesn't need a big creature to back it up, so it rarely makes the cut outside creature-centric aggro shells. Pioneer is a similar story — conditional damage spells lose ground fast when the format's threats demand unconditional answers. Oathbreaker shares enough of Commander's big-creature DNA that Flame Spill can find a home there too, particularly in red-based combat decks.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Flame Spill isn't currently available, so check Scryfall or TCGPlayer for the current market rate. Given that it's a narrow red instant without eternal-format demand, it typically sits in bulk or near-bulk territory — easy to pick up without budget concern.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.