Flame-Kin Zealot

Creature — Elemental Berserker

When this creature enters, creatures you control get +1/+1 and gain haste until end of turn.

CMC
4
Mana cost
{1}{R}{R}{W}
Color identity
RW
Rarity
uncommon
Set
Duel Decks: Speed vs. Cunning
Price
$0.13
EDHREC rank
#23468
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Flame-Kin Zealot card art
Flame-Kin Zealot closes games the turn it enters — giving your entire attacking force +1/+1, haste, and trample means a token army that was one turn away from lethal becomes lethal right now. Four mana for that effect is fair; the catch is that it does nothing without a board state worth attacking with.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Flame-Kin Zealot is a pure token-deck finisher — irrelevant in games where the board is empty, backbreaking when you're already wide. Legacy and Vintage have faster and more redundant ways to close games, so it sees essentially no competitive play there despite being legal. Modern Zoo or token builds could theoretically run it, but four mana for an effect that requires a board already built out doesn't compete with the format's tempo demands. Commander is comfortably the correct home for Flame-Kin Zealot, specifically in dedicated go-wide strategies where the battlefield does all the work and this card just ends the game.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.13 bulk tier

At $0.13, Flame-Kin Zealot is deep bulk — pick it out of a common box or grab a playset for pocket change. The price is stable because demand is narrow and supply is ample, so don't expect movement in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.