Flame-Kin War Scout

Creature — Elemental Scout

When another creature enters, sacrifice this creature. If you do, this creature deals 4 damage to that creature.

CMC
4
Mana cost
{3}{R}
Color identity
R
Rarity
uncommon
Set
Dissension
Price
$0.07
EDHREC rank
#30604
Buy on TCGplayer
Flame-Kin War Scout card art
Flame-Kin War Scout is a 4/1 for four mana that bounces itself to hand whenever a creature enters the battlefield under your control — a built-in reset that enables repeated enters-the-battlefield abuse in the right shell. Outside of dedicated flicker or token-storm lists that can weaponize the bounce, it's too slow and fragile to earn its slot.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Flame-Kin War Scout is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but it's a Commander card through and through. In Commander, the 100-card singleton format rewards engines over raw power, and the Scout's self-bounce loop has real homes in Purphoros or Norin lists that want cheap, repeatable ETB triggers. In Legacy and Vintage, a 4/1 for four with no immediate board impact is simply outclassed — those formats demand threats that win on the spot or protect themselves, and Flame-Kin War Scout does neither. Modern has faster, more redundant ETB loops that don't rely on a fragile 4/1, so it doesn't make the cut there either. Stick to Commander, where the slow-burn value of repeated bounces actually has time to pay off.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.07 bulk tier

At $0.07, Flame-Kin War Scout is deep bulk — the kind of card you pull from a common box rather than buy individually. That price is unlikely to move; the card sees narrow play and has no crossover appeal outside dedicated ETB loops, so there's no demand pressure pushing it higher.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.