Feed the Swarm

Sorcery

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

CMC
2
Mana cost
{1}{B}
Color identity
B
Rarity
common
Set
Doctor Who
Price
$0.34
EDHREC rank
#89
Buy on TCGplayer
Feed the Swarm card art
Feed the Swarm destroys an enchantment or creature at the cost of life equal to its mana value — a clean two-mana answer that patches black's oldest blind spot. Cecil, Dark Knight decks run it as a matter of course: in mono-black, there is no other common option.

Best Commanders

Commanders with the highest synergy

01

Cecil, Dark Knight

49.7% of decks · synergy 0.42

Cecil, Dark Knight runs Feed the Swarm because mono-black has almost no enchantment removal, and a two-mana instant that also doubles as creature removal earns its slot on function alone.

02
Olivia, Opulent Outlaw

Olivia, Opulent Outlaw

46.0% of decks · synergy 0.41

Olivia, Opulent Outlaw operates in Rakdos, where red adds some reach but still lacks reliable enchantment answers — Feed the Swarm fills that gap cleanly while doubling as a creature answer when the board demands it.

03
Sauron, Lord of the Rings

Sauron, Lord of the Rings

63.7% of decks · synergy 0.35

Sauron, Lord of the Rings is deep in black and typically running a high-power shell with few concessions, so Feed the Swarm earns inclusion as the most mana-efficient enchantment answer black can offer.

04
Felothar the Steadfast

Felothar the Steadfast

42.9% of decks · synergy 0.34

Felothar the Steadfast decks lean on black removal to keep the board clear, and Feed the Swarm pulls double duty — hitting enchantments that white-black would otherwise need dedicated slots to answer.

05
Gonti, Canny Acquisitor

Gonti, Canny Acquisitor

39.4% of decks · synergy 0.34

Gonti, Canny Acquisitor wants reactive interaction across multiple angles, and Feed the Swarm's flexibility — creature or enchantment, two mana at instant speed — fits exactly the kind of compact removal the deck wants.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Feed the Swarm is a Commander staple first and foremost — black's historic inability to destroy enchantments made this card immediately essential the moment it was printed, and it remains a near-auto-include in any mono-black or heavily black deck. In Legacy and Vintage, it sees occasional sideboard use as flexible removal, though the formats' speed and the presence of better options in other colors limit its ceiling. Modern and Pioneer offer it a niche in Rakdos or mono-black shells as a budget-friendly catch-all, but it rarely displaces dedicated removal packages in competitive builds. Pauper is where it picks up real traction outside Commander — at common, it's one of the format's most efficient answers to problem enchantments in black.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.34 bulk tier

At $0.34, Feed the Swarm is bulk by any measure, which understates how much work it does — this is one of the most played cards in Commander at a price that makes it a no-brainer pickup. It's been reprinted enough to stay cheap, and there's no reason to expect that to change.

Explore

← All cards

Updated . Data from Scryfall, EDHREC, and Commander Spellbook.