Feed the Flames
Instant
Feed the Flames deals 5 damage to target creature. If that creature would die this turn, exile it instead.
- CMC
- 4
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Lorwyn Eclipsed
- Price
- $0.09
- EDHREC rank
- #19572
Feed the Flames deals damage equal to the number of permanents you've sacrificed this turn — a ceiling that scales hard in sacrifice-heavy shells and caps out embarrassingly in everything else. Run it where you're already saccing five or more permanents a turn; anywhere else, it's just an expensive Shock.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Feed the Flames lives or dies by the sacrifice count, which means it belongs in dedicated aristocrats or token-sacrifice decks and nowhere else — a clean five-damage Shock isn't a Commander spell. In competitive 1v1 formats like Modern and Pioneer, the setup cost is real: most sacrifice decks already have better payoffs and don't need a sorcery-speed damage outlet. Pauper is where the card has the most plausible case, since payoffs are constrained enough that a scalable burn spell can pull weight in a Goblin or token sacrifice list.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.09 bulk tier
At $0.09, Feed the Flames is pure bulk — no demand pressure and no reason to expect any. Pick it up freely if the deck calls for it, but don't hold extras.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.