Fate Unraveler

Enchantment Creature — Hag

Whenever an opponent draws a card, this creature deals 1 damage to that player.

CMC
4
Mana cost
{3}{B}
Color identity
B
Rarity
rare
Set
Born of the Gods
Price
$2.13
EDHREC rank
#1687
Buy on TCGplayer
Fate Unraveler card art
Fate Unraveler deals 1 damage to each opponent whenever they draw a card — in a group draw spell like Windfall, that's a clock that ends games without any further setup. At four mana for a 3/4 body, the rate is fair, and Valgavoth, Harrower of Souls decks treat it as a core piece rather than a luxury.

Best Commanders

Commanders with the highest synergy

01
Valgavoth, Harrower of Souls

Valgavoth, Harrower of Souls

82.4% of decks · synergy 0.74

Valgavoth, Harrower of Souls cares about opponents losing life outside their turn, and Fate Unraveler converts every forced draw — wheel effects, group draw spells, even opponents' own cantrips — into that trigger condition. The two cards form a feedback loop that scales with table card draw.

02
Nekusar, the Mindrazer

Nekusar, the Mindrazer

74.4% of decks · synergy 0.68

Nekusar, the Mindrazer already pings opponents for each card drawn, so Fate Unraveler simply doubles the damage on every wheel and group draw effect in the deck. Together they turn a single Windfall into a lethal burst across the table.

03
Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

60.4% of decks · synergy 0.57

Sheoldred, the Apocalypse gains life when you draw and pings opponents when they draw, and Fate Unraveler stacks an additional damage trigger on top of every opponent draw. The combination punishes card-hungry blue players especially hard.

04
Winter, Misanthropic Guide

Winter, Misanthropic Guide

56.6% of decks · synergy 0.54

Winter, Misanthropic Guide forces opponents to draw extra cards on their turns, which feeds directly into Fate Unraveler's damage trigger without requiring any additional spell investment. Each forced draw becomes a free ping.

05
The Lord of Pain

The Lord of Pain

42.3% of decks · synergy 0.34

The Lord of Pain taxes opponents for drawing outside their own turn, and Fate Unraveler pairs with that punishment theme to make every opponent draw a resource drain and a life drain simultaneously. It's redundancy in the same damage-per-draw axis.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Fate Unraveler is a Commander card through and through — the draw-damage engine only reaches critical mass when three or four opponents are drawing cards simultaneously off wheels and group-draw effects. In Modern and Pioneer it's legal but essentially unplayed; a four-mana 3/4 with no immediate impact can't compete in those formats, and the payoff requires a table. Legacy and Vintage have access to it in theory, but the same problem applies: those formats aren't generating the volume of opponent card draws that make Fate Unraveler worth the slot. Oathbreaker gives it a narrow window in wheel-based builds, though it's better-suited to the full four-player Commander table.

Key Combos

Combo lines featuring this card

Price Context

Current price

$2.13 cheap tier

At $2.13, Fate Unraveler sits comfortably in the cheap tier — a reasonable buy-in for a card that shows up in tens of thousands of Commander decks across Nekusar, Valgavoth, and similar wheel strategies. The price reflects steady demand rather than spike potential, so it's not going anywhere dramatic in either direction.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.