Fast // Furious
Instant // Sorcery
Discard a card, then draw two cards.
- CMC
- 8
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- Modern Horizons 2
- Price
- $0.18
- EDHREC rank
- #16406
Fast // Furious gives a creature haste and +2/+0 until end of turn on the front half, then drains each opponent for 2 on the back half — meaningful reach stapled to a tempo spell. At a combined three mana across both halves, it earns its slot only in decks that can reliably fuse or sequence both halves in the same turn.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Fast // Furious pulls double duty as a haste enabler and a life-drain finisher, which matters in a format where squeezing value onto every spell is essential. The fuse mechanic rewards mana-rich turns, so it fits best in red-black shells that can go wide and close out a table with the drain. In Legacy and Vintage, it's too slow and narrow to compete — those formats have no patience for a three-mana split card that doesn't affect the board permanently. Modern has better options at every point on the curve, so Fast // Furious stays on the shelf there too.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.18 bulk tier
At $0.18, Fast // Furious is firmly bulk — you're not paying a premium for anything here. It's stable at that floor and unlikely to move unless a high-profile Commander deck pushes demand, which isn't on the horizon.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.