False Defeat

Sorcery

Return target creature card from your graveyard to the battlefield.

CMC
4
Mana cost
{3}{W}
Color identity
W
Rarity
uncommon
Set
Masters Edition III
Price
EDHREC rank
#21589
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False Defeat card art
False Defeat returns a creature from your graveyard to the battlefield at sorcery speed for three mana — functional reanimation at a price that sits one mana above the gold standard. It's a serviceable budget option in Commander, but it's not a card you'd run if you have access to better.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

False Defeat sees its most plausible home in Commander, where three-mana reanimation is acceptable when cheaper options are unavailable or the budget doesn't stretch to Reanimate and Animate Dead. In Pauper, the common-legal reanimation pool is shallow enough that False Defeat can find a role in dedicated graveyard shells. Legacy and Vintage both have access to far more efficient reanimation, so False Defeat won't show up in serious lists there — the card simply costs too much mana relative to the competition.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for False Defeat isn't currently available, but as a common-rarity reanimation spell with narrow competitive appeal it typically sits at bulk or near-bulk prices. It's an easy pickup if you need a placeholder while waiting for better options.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.