Essence Infusion

Sorcery

Put two +1/+1 counters on target creature. It gains lifelink until end of turn.

CMC
2
Mana cost
{1}{B}
Color identity
B
Rarity
common
Set
Strixhaven: School of Mages
Price
$0.06
EDHREC rank
#18303
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Essence Infusion card art
Essence Infusion puts +2/+2 on any creature for two mana at instant speed — a clean, permanent stat boost with no strings attached. It's playable, but in Commander it competes with pump spells that also draw a card or generate a token, and it loses that fight most of the time.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Essence Infusion is legal in Commander, Legacy, Modern, Pioneer, Pauper, Vintage, and Oathbreaker. In Pauper it's most relevant, where permanent +2/+2 at common can push a creature past a key defensive threshold or win a combat race. In Commander the bar is higher — 100-card decks want effects that advance a board state or generate card advantage, and Essence Infusion does neither beyond the single target. In Modern and Pioneer it has no competitive foothold; better pump spells exist at the same cost with upside.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.06 bulk tier

At $0.06, Essence Infusion is deep bulk — you'll find copies in any common box. There's no meaningful demand driver that would move it off the floor.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.