Essence Fracture

Sorcery

Return two target creatures to their owners' hands.
Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)

CMC
5
Mana cost
{3}{U}{U}
Color identity
U
Rarity
uncommon
Set
Onslaught
Price
$0.11
EDHREC rank
#29434
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Essence Fracture card art
Essence Fracture bounces all creatures on the board back to their owners' hands — a full reset at instant speed for three mana, at the cost of hitting your own stuff too. It's a tempo nuke, not a one-sided answer, so it earns its slot only when you can rebuild faster than everyone else.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Essence Fracture is a Commander card through and through — the multiplayer table is where bouncing every creature at instant speed generates disproportionate value, since three opponents rebuilding from hand is a much bigger setback than one. In Legacy and Vintage it's legal but irrelevant; three mana at sorcery-like impact doesn't compete in formats where Upheaval and Cyclonic Rift effects are benchmarks and games end far faster. Oathbreaker offers a slightly friendlier home, especially in bounce-heavy blue shells, but the two-player nature dulls the multi-opponent payoff that makes the card interesting in the first place.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.11 bulk tier

At $0.11, Essence Fracture is deep bulk — it costs less than a sleeve and is easy to pick out of any commons box. That price is stable by default; there's no spike risk on a niche symmetrical bounce spell, and it will stay in this tier unless a Commander precon puts it on the map.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.