Esper Origins // Summon: Esper Maduin

Sorcery // Enchantment Creature — Saga Elemental

Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

CMC
2
Mana cost
{1}{G}
Color identity
G
Rarity
rare
Set
Final Fantasy
Price
$3.24
EDHREC rank
#5704
Buy on TCGplayer
Esper Origins // Summon: Esper Maduin card art
Esper Origins // Summon: Esper Maduin puts a powerful enchantment on the board that escalates into a creature threat, and the front half alone pulls real weight in spell-centric and Summon-matters builds. Garnet, Princess of Alexandria is the commander most likely to make you feel the full value of both halves in the same game.

Best Commanders

Commanders with the highest synergy

02

Terra, Magical Adept

48.8% of decks · synergy 0.46

Terra, Magical Adept rewards casting and recurring powerful spells, making Esper Origins // Summon: Esper Maduin a recurring source of value that slots cleanly into her escalating gameplan.

03
Yuna, Hope of Spira

Yuna, Hope of Spira

48.9% of decks · synergy 0.46

Yuna, Hope of Spira leans on Summon synergies, and Esper Origins // Summon: Esper Maduin gives her another quality Summon target to tutor, recur, or sequence into a wider board.

04
Sigurd, Jarl of Ravensthorpe

Sigurd, Jarl of Ravensthorpe

25.5% of decks · synergy 0.25

Sigurd, Jarl of Ravensthorpe runs it as a value piece — Esper Origins // Summon: Esper Maduin provides the kind of spell-plus-permanent flexibility that keeps his engine rolling across a long game.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Esper Origins // Summon: Esper Maduin does its best work — the singleton format rewards double-faced cards that pull duty as both an enchantment and a creature, and the Summon type has growing tribal support among Final Fantasy-adjacent commanders. In competitive 60-card formats like Modern and Pioneer, it faces a much higher bar: it needs to be the best thing you're doing on its mana cost, and right now it doesn't clear that bar in most established archetypes. Legacy and Vintage are legal but irrelevant — the power ceiling there leaves niche synergy cards like this on the shelf. Standard legality gives it a window if Summon payoffs emerge in future sets, but it's currently a Commander card playing in other formats' sandboxes.

Key Combos

Combo lines featuring this card

Price Context

Current price

$3.24 cheap tier

At $3.24, Esper Origins // Summon: Esper Maduin sits in the cheap tier — affordable enough to include speculatively in any deck that touches its synergies. The price reflects genuine Commander demand rather than casual afterthought, so expect it to hold steady as long as Final Fantasy commanders remain actively built.

Explore

Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.