Enclave Elite

Creature — Merfolk Soldier

Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
This creature enters with a +1/+1 counter on it for each time it was kicked.

CMC
3
Mana cost
{2}{U}
Color identity
U
Rarity
common
Set
Conspiracy
Price
$0.34
EDHREC rank
#22790
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Enclave Elite card art
Enclave Elite is a multikicker creature that enters as a 1/1 islandwalker for three mana and scales up to a 3/3 or 5/5 by paying additional blue mana — sizable, evasive, and entirely overpriced for what it delivers. Better blue threats exist at every point on that curve, and islandwalk is too conditional to justify the mana sink.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Enclave Elite is legal in Commander, Legacy, Modern, Vintage, Pauper, and Oathbreaker, but competitive play in any of those formats ignores it. In Commander, where a 5/5 islandwalker for seven mana might occasionally matter in casual Merfolk or sea-creature tribal builds, it still competes against far more efficient blue threats and rarely earns a slot. Pauper is the one format where commons get real scrutiny, and Enclave Elite doesn't survive it — the format's blue aggressive decks want consistency and efficiency, not a mana-intensive floor-to-ceiling creature. Across the board, this is bulk bin territory.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.34 bulk tier

At $0.34, Enclave Elite sits firmly in bulk — you're paying for cardboard, not power. That price is stable simply because demand is essentially zero; don't expect movement in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.