Dreadwurm

Creature — Wurm Horror

Landfall — Whenever a land you control enters, this creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

CMC
5
Mana cost
{4}{B}
Color identity
B
Rarity
common
Set
Zendikar Rising
Price
$0.09
EDHREC rank
#19087
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Dreadwurm card art
Dreadwurm is a 7/6 for five mana with a significant downside: it loses flying and becomes unable to block if you cast a spell on your turn. The payoff doesn't justify the restriction — five mana buys you better bodies in almost every format that wants a big threat.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Dreadwurm is a bulk rare in every format it's legal in, and pauper is no exception — the aggressive decks that want a five-drop threat have cleaner options without the self-hobbling clause. In Commander, a 7/6 with no evasion and a built-in penalty for playing the game normally is nowhere near the power level the format demands. Legacy and Vintage simply don't care; the card doesn't interact with anything worth building around. Dreadwurm is technically legal across the board, but legal and playable are different things.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.09 bulk tier

At $0.09, Dreadwurm sits firmly in bulk territory and will stay there. There's no competitive home pulling demand upward, so this is a quarter-bin card indefinitely.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.