Dragonshift

Instant

Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.
Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

CMC
3
Mana cost
{1}{U}{R}
Color identity
RU
Rarity
rare
Set
Dragon's Maze
Price
$0.18
EDHREC rank
#20322
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Dragonshift card art
Dragonshift turns your entire board into 4/4 flying Dragons until end of turn — a one-card alpha strike that wins games from nowhere. The cost is real: it's a sorcery, it requires blue and red, and every creature loses its abilities for the turn, so synergy-heavy boards get a downgrade rather than an upgrade.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Dragonshift is a legitimate finisher in any Izzet deck that goes wide — tokens, treasures, or creature-heavy spellslinger builds can close the game in one attack step. Outside Commander, it sees essentially no competitive play: Modern and Pioneer have faster, more consistent win conditions that don't rely on assembling a board before casting a sorcery. Legacy and Vintage are too hostile to sorcery-speed board effects at four mana. Oathbreaker is the one other format where it earns a spot, specifically under planeswalkers that generate tokens.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.18 bulk tier

At $0.18, Dragonshift is deep bulk — pick it up in any dollar-bin sweep without a second thought. Casual Commander demand keeps it from zeroing out entirely, but there's no pressure to buy in quantity; it's not trending up.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.