Down // Dirty
Sorcery // Sorcery
Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.)
- CMC
- 7
- Mana cost
- Color identity
- BG
- Rarity
- uncommon
- Set
- Dragon's Maze
- Price
- $0.07
- EDHREC rank
- #22732
Down // Dirty gives you a two-for-one on a single card: Down bounces a nonland permanent back to its owner's hand, and Dirty lets you reanimate a creature from a graveyard straight to the battlefield. The modal flexibility is real, but neither half is efficient enough to compete with dedicated spells at the same cost — this is a role-player, not a staple.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Down // Dirty occupies the bottom tier of playable split cards — you run it when you want budget flexibility in Golgari or Sultai builds and don't need either half to be best-in-class. Legacy and Modern have far more efficient options on both axes: Unsummon and Reanimate exist, so Down // Dirty rarely sees those tables. Pioneer is the same story — the card is legal but there's no shell that wants it over dedicated alternatives. The card is cleanest in Commander, specifically in graveyard-matters decks where the Dirty half has an actual target density to work with.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.07 bulk tier
At $0.07, Down // Dirty is deep bulk — pick it up as a zero-budget include and don't think twice about the cost. There's no financial upside here; it's a commons-bin card that holds its value only in the sense that it has almost none to lose.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.