Douse in Gloom
Instant
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
- CMC
- 3
- Mana cost
- Color identity
- B
- Rarity
- common
- Set
- Jumpstart
- Price
- $0.18
- EDHREC rank
- #24683
Douse in Gloom kills a small creature and gains you 2 life for two mana at sorcery speed — functional, but barely. It's Commander filler unless you're in a deck that specifically rewards both halves.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Douse in Gloom sees its most plausible home in Commander, where the life gain can matter in multiplayer attrition and aristocrats-style decks want incidental drain stapled to removal. In Pauper it's legal but outclassed — Chainer's Edict, Disfigure, and Snuff Out all answer the same threats more efficiently. Across Modern, Pioneer, Legacy, and Vintage, two mana at sorcery speed for -2/-2 is simply not a rate that competes.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.18 bulk tier
At $0.18, Douse in Gloom is bulk by any measure. It won't appreciate — there's no competitive demand pulling the price up, and casual supply keeps it flat.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.