Door of Destinies
Artifact
As this artifact enters, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on this artifact.
Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
- CMC
- 4
- Mana cost
- Color identity
- C
- Rarity
- mythic
- Set
- Special Guests
- Price
- $10.69
- EDHREC rank
- #1087
Door of Destinies turns every tribal spell you cast into a permanent, stackable buff that makes your whole board exponentially more dangerous. Four mana is the real ask — it does nothing when it lands, so you need enough creatures already in hand to start charging it fast or opponents will answer it before it pays off.
Best Commanders
Commanders with the highest synergy

Éowyn, Shieldmaiden
Éowyn, Shieldmaiden runs a Human and Soldier tribal engine where each new creature entering the battlefield is also a spell trigger, meaning Door of Destinies accumulates charge counters at a rate that quickly pushes the whole board into kill range.

Aragorn, King of Gondor
Aragorn, King of Gondor helms a multicolor Humans build where casting creature after creature is the core loop, and Door of Destinies converts that volume into a static anthem that doesn't fall off when Aragorn leaves the field.

Clement, the Worrywort
Clement, the Worrywort generates value every time you cast a creature spell, which means Door of Destinies charges in lockstep with the engine rather than competing for resources — both cards want the same high-density creature gameplan.

Marrow-Gnawer
Marrow-Gnawer creates massive swarms of Rats in a single activation, and Door of Destinies converts that token flood into a lethal alpha strike since every Rat spell cast before the swarm makes the tokens bigger.

Ashcoat of the Shadow Swarm
Ashcoat of the Shadow Swarm fills the graveyard and then casts Rats out of it repeatedly, giving Door of Destinies consistent charge opportunities even through board wipes — the recursion loop keeps feeding the counter engine.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Door of Destinies lives — longer games give it enough time to accumulate counters, and tribal synergy is endemic to the format. In Modern and Pioneer, it's legal but largely absent: four mana for a do-nothing artifact is too slow in formats that end on turns four and five, and tribal payoffs there tend to demand immediacy. Legacy and Vintage are the same story in a harsher key — Door of Destinies would never resolve in a meaningful game. Oathbreaker is a plausible home if you're running a creature-dense signature spell package, but Commander remains the format where its ceiling is actually reachable.
Key Combos
Combo lines featuring this card
Budget Alternatives
Cheaper options that do most of the same work
Coat of Arms does similar anthem work for around $5 and requires no setup, though it helps opponents running overlapping tribes — a real liability in creature-heavy metas. Vanquisher's Banner costs one more mana but draws a card on each creature cast of the chosen type, trading Door of Destinies's compounding power for immediate card advantage; it's the better call if your curve is lower or your playgroup answers artifacts quickly.
Price Context
Current price
$10.69 mid tier
At $10.69, Door of Destinies sits in the mid tier — meaningful enough that you're making a conscious inclusion decision, but not a barrier for most tribal decks that want it. It's a casual staple with consistent demand across Humans, Rats, and any new tribal commander release, so the price is stable rather than speculative.
Explore
Sources
Mentioned
- Éowyn, Shieldmaiden
- Aragorn, King of Gondor
- Clement, the Worrywort
- Marrow-Gnawer
- Ashcoat of the Shadow Swarm
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.