Djinn of Fool's Fall

Creature — Djinn

Flying
Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

CMC
5
Mana cost
{4}{U}
Color identity
U
Rarity
common
Set
Outlaws of Thunder Junction
Price
$0.04
EDHREC rank
#22816
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Djinn of Fool's Fall card art
Djinn of Fool's Fall puts a ward-style protection effect on the board in a 3/4 flying body — relevant stats at a relevant cost. Five mana is the honest price for that package, and in Commander it's fair enough to run in the right shell.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Djinn of Fool's Fall slots into blue tempo and spellslinger builds that want a body that punishes opponents for targeting it, buying time for a combo or control lock. In Pauper, it's legal and the flying body at common is worth noting, though five mana is slow for that format's aggressive commons metagame. Standard, Pioneer, and Modern are too efficient at five mana for a creature that doesn't win the game on its own — Djinn of Fool's Fall will see nearly zero play there.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.04 bulk tier

At $0.04, Djinn of Fool's Fall is deep bulk — a draft throwaway that costs nothing to pick up. Don't expect that price to move; bulk commons at this power level have no meaningful demand ceiling.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.