Divine Smite

Instant

Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
uncommon
Set
Adventures in the Forgotten Realms
Price
$0.16
EDHREC rank
#20267
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Divine Smite card art
Divine Smite exiles the target — no graveyard triggers, no recursion, just gone. One white mana for instant-speed exile is a clean rate, but the conditional restriction to tapped creatures keeps it out of the premier removal tier.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Divine Smite fills the budget exile slot in white decks that need to answer indestructible threats or graveyard-reliant creatures without spending two or three mana — the tapped restriction is easy to meet on your turn when you swing into a blocker or on the opponent's turn after they attack. In Modern and Pioneer it's too narrow to see play; Path to Exile and Prismatic Ending answer the same targets with no strings attached. Legacy and Vintage have access to even cleaner options, so Divine Smite doesn't register there. Oathbreaker mirrors Commander's calculus — playable at the budget tier, outclassed once you're spending real money on the slot.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.16 bulk tier

At $0.16, Divine Smite is deep bulk — you're picking it out of a dollar box or grabbing a playset without thinking about it. Bulk common removal doesn't appreciate, so treat it as a cheap functional piece and move on.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.