Diabolic Machine
Artifact Creature — Construct
: Regenerate this creature.
- CMC
- 7
- Mana cost
- Color identity
- C
- Rarity
- uncommon
- Set
- The Dark
- Price
- $0.75
- EDHREC rank
- #29982
Diabolic Machine is a 4/4 indestructible artifact creature for seven mana that costs two mana each upkeep to keep alive — skip the payment and it taps itself until you pay up. The upkeep tax and the bloated mana cost make it nearly impossible to justify in any competitive context; seven mana buys far more threatening indestructible bodies elsewhere.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Diabolic Machine is legal in Commander, Legacy, Vintage, and Oathbreaker, but legal doesn't mean playable. In Commander, seven mana for a 4/4 that demands an ongoing mana toll every upkeep is a losing proposition — the format's power ceiling has long outpaced this kind of incremental cost structure. Legacy and Vintage offer zero reason to run it when those formats reward efficiency above almost everything else. Oathbreaker shares Commander's casual bent but the same arithmetic applies: the body doesn't close games fast enough to justify the investment.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.75 bulk tier
At $0.75, Diabolic Machine sits firmly in bulk territory, and that price reflects its playability accurately. Demand is low enough that it's unlikely to move in either direction; buy it as a novelty, not as a slot in a tuned list.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.