Detention Chariot
Artifact — Vehicle
When this Vehicle enters, exile target artifact or creature an opponent controls until this Vehicle leaves the battlefield.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Cycling (
, Discard this card: Draw a card.)
- CMC
- 6
- Mana cost
- Color identity
- W
- Rarity
- uncommon
- Set
- Aetherdrift
- Price
- $0.15
- EDHREC rank
- #15326
Detention Chariot taps an attacking creature and keeps it locked down as long as the Chariot stays on the battlefield — a repeatable pseudo-pacifism stapled to a 3/3 Vehicle for three mana. The rate is real, and the threat of activation changes combat math every turn.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Detention Chariot punches above its bulk price — repeatable creature lockdown is exactly what slower, multiplayer tables need, and crewing it turns any disposable token into a political weapon. In 1v1 formats like Modern and Pioneer, it competes against cheaper, cleaner removal, and the setup cost of crewing makes it too clunky for most main decks. Legacy and Vintage have zero interest. Standard and Oathbreaker are where Detention Chariot finds its second home, trading raw efficiency for the sustained pressure of a card that never really goes away.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.15 bulk tier
At $0.15, Detention Chariot is deep bulk — no barrier to picking up four copies. It's unlikely to climb unless a Standard or Pioneer archetype specifically breaks the crew-to-lock gameplan, so treat it as a cheap pickup for Commander and move on.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.