Desynchronization
Instant
Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
- CMC
- 4
- Mana cost
- Color identity
- U
- Rarity
- rare
- Set
- Assassin's Creed
- Price
- $3.91
- EDHREC rank
- #1573
Desynchronization puts two target creatures on top of their owners' libraries — no graveyard triggers, no ETB on the way back, just clean tempo removal that doubles as pseudo-card-advantage denial. The four-mana cost is the only real argument against it, and in any shell that cares about Basim Ibn Ishaq's hidden-blade triggers, that cost pays for itself.
Best Commanders
Commanders with the highest synergy

Basim Ibn Ishaq
Basim Ibn Ishaq kills creatures through combat damage triggers, so Desynchronization does double duty: it clears a blocker before attacks and resets a problem permanent without leaving anything in the graveyard to recur. Over half of all Basim Ibn Ishaq decks include it, which tells you how central that blocker-removal role is.

Leonardo da Vinci
Leonardo da Vinci generates artifact tokens and wants the board clear for them to connect, and Desynchronization handles two threats at once without feeding any graveyard-value opponent. Nearly half of Leonardo da Vinci lists run it, reflecting how clean bounce-to-library is compared to straight removal in a format full of death triggers.

Aloy, Savior of Meridian
Aloy, Savior of Meridian attacks repeatedly and needs paths open, so Desynchronization's two-target clause is especially efficient — remove a blocker and a utility creature in the same spell. It shows up in 44% of Aloy, Savior of Meridian decks as a clean answer that doesn't hand opponents graveyard fodder.

Ezio Auditore da Firenze
Ezio Auditore da Firenze wants opponents' creatures dead or out of the way, and Desynchronization handles two at sorcery-adjacent cost while denying any death-trigger payoffs. The 45% inclusion rate across nearly twenty thousand Ezio Auditore da Firenze decks makes it one of the format's most-played pieces of tempo removal.

Iron Man, Titan of Innovation
Iron Man, Titan of Innovation runs artifact synergies that reward resolving threats quickly, and Desynchronization buys the turns needed to assemble them by tucking the two most dangerous opposing permanents. At 38% inclusion, it's a staple in Iron Man, Titan of Innovation lists that want clean, graveyard-neutral answers.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Desynchronization earns its slot — three or four opponents means the library-tuck is a real setback, and bouncing to hand would be far weaker in a format where hands refill and graveyards function as second libraries. In Legacy and Vintage it's legal but purely outclassed: sorcery speed at four mana can't compete with the efficient interaction those formats demand. Oathbreaker offers the same multiplayer logic as Commander, so the card translates cleanly there. Pioneer, Standard, and Pauper have no access to Desynchronization, which is no great loss for those formats given the cost.
Key Combos
Combo lines featuring this card
Price Context
Current price
$3.91 cheap tier
At $3.91, Desynchronization sits at the top of the cheap tier — accessible enough that budget isn't an argument against it, but just expensive enough that you want to be confident you're in a deck that uses the library-tuck effect rather than just needing generic removal. Given its 50%+ inclusion rate in top commander decks, the price reflects real demand and is unlikely to erode.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.