Destined // Lead
Instant // Sorcery
Target creature gets +1/+0 and gains indestructible until end of turn.
- CMC
- 6
- Mana cost
- Color identity
- BG
- Rarity
- uncommon
- Set
- Amonkhet Remastered
- Price
- —
- EDHREC rank
- #18232
Destined // Lead trades a creature into a fight and then draws a card off the kill — two effects stapled together for five mana spread across two turns. It's a real two-for-one in decks built around indestructible or deathtouch creatures, and entirely ignorable everywhere else.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Destined // Lead lives in Commander, where the two-turn sequencing is tolerable and indestructible synergies — Zurgo Helmsmasher, Saskia the Unyielding, Tana and Tymna shells — can exploit both halves reliably. In Legacy, Modern, and Pioneer it's legal but essentially invisible: five total mana and a mandatory gap between halves is a death sentence in any format with counterspells and fast clocks. Oathbreaker is the only other format where it sees occasional play, again only in aggressive indestructible builds where the card-draw stapled to a removal spell justifies the patience required.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data isn't currently available for Destined // Lead, so check Scryfall or TCGPlayer for a live number. Given its narrow playability and bulk-rare profile, expect it to sit at under a dollar in most markets — worth picking up as a one-of if the synergy fits your deck, but not worth hunting down at a premium.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.