Desperate Charge
Sorcery
Creatures you control get +2/+0 until end of turn.
- CMC
- 3
- Mana cost
- Color identity
- B
- Rarity
- common
- Set
- Masters Edition III
- Price
- —
- EDHREC rank
- #29830
Desperate Charge gives a creature trample and lifelink until end of turn for two mana at instant speed — a combat trick that pushes through blockers and buys back life in the same swing. It's a narrow, low-ceiling spell that earns its slot almost exclusively in aggressive combat-focused Commander decks.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Desperate Charge is legal in Commander, Legacy, Vintage, Pauper, and Oathbreaker, but its competitive ceiling is low across all of them. In Pauper it has the most realistic home, where instant-speed trample on an evasive threat can steal races, though even there better pump spells exist. In Commander, the effect is too small to matter consistently — trading a card for a one-turn combat boost rarely changes a game where board states are wide and life totals start at 40. Legacy and Vintage have no interest in it; those formats move too fast for a card that does nothing without a creature already in play.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Desperate Charge isn't currently available, but given its limited competitive application it almost certainly sits at bulk common prices — under $0.25. There's no compelling reason to pay a premium for it, and no scarcity driving the cost up.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.