Desert Sandstorm
Sorcery
Desert Sandstorm deals 1 damage to each creature.
- CMC
- 3
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Portal Three Kingdoms
- Price
- $2.74
- EDHREC rank
- #28016
Desert Sandstorm deals 1 damage to each non-Desert creature — a three-mana sorcery that, in most board states, does almost nothing. Outside of a dedicated Desert-tribal shell where your own creatures are immune, this is a worse Tremor that costs an extra mana.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Desert Sandstorm is legal in Commander, Legacy, Vintage, Pauper, and Oathbreaker, but sees essentially zero competitive play in any of them. In Commander, one damage to non-Desert creatures fails to clear the table of anything relevant past turn three, and the Desert-type restriction on immunity is too narrow to build around reliably. Pauper is where the effect is most plausible — 1-toughness creatures matter there — but even that format has cleaner options at common.
Key Combos
Combo lines featuring this card
Price Context
Current price
$2.74 cheap tier
At $2.74, Desert Sandstorm sits in budget territory but overperforms its price only as a collector curiosity, not a playable. The price likely reflects scarcity from an older print run rather than demand, so don't expect it to hold that number long-term as reprints or simple disinterest erode it.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.