Denying Wind
Sorcery
Search target player's library for up to seven cards and exile them. Then that player shuffles.
- CMC
- 9
- Mana cost
- Color identity
- U
- Rarity
- rare
- Set
- Prophecy
- Price
- $0.63
- EDHREC rank
- #21977
Denying Wind searches an opponent's library for up to seven cards and removes them — a surgical strike on win conditions, not just a tempo play. Nine mana is a real cost, but in Commander you're often answering all three opponents with one spell.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Denying Wind actually does work — multiplayer means you can target the most dangerous player and strip their combo pieces, tutored win cons, or key interaction before they fire. Legacy and Vintage have it on the legal list, but nine mana for a non-permanent effect isn't a conversation those formats are having. Oathbreaker is theoretically legal but shares Commander's sensibility; the same logic applies at smaller scale.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.63 bulk tier
At $0.63, Denying Wind sits firmly in bulk territory, which tracks for a nine-mana sorcery with a narrow use case. The price is stable — it's not going up, but anyone who wants it can sleeve it without thinking about it.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.