Den of the Bugbear

Land

If you control two or more other lands, this land enters tapped.
{T}: Add {R}.
{3}{R}: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.

CMC
0
Mana cost
Color identity
R
Rarity
rare
Set
Adventures in the Forgotten Realms
Price
$1.85
EDHREC rank
#3189
Buy on TCGplayer
Den of the Bugbear card art
Den of the Bugbear attacks as a 3/2 that spawns a free 1/1 Goblin with trample — real pressure for a land slot. The cost is exactly what you'd expect from an MDFC land: it enters tapped, so early game it slows you slightly, but in any red deck running attacking creatures, that trade is worth it. General Kreat, the Boltbringer in particular turns every one of those tokens into a damage trigger, making Den of the Bugbear quietly efficient in the right shell.

Best Commanders

Commanders with the highest synergy

01
General Kreat, the Boltbringer

General Kreat, the Boltbringer

38.6% of decks · synergy 0.32

General Kreat, the Boltbringer pings for damage whenever a creature attacks, so Den of the Bugbear's automatic Goblin token means two attackers for the price of one land — every swing from this land effectively doubles its damage output under the commander's trigger.

02
Muxus, Goblin Grandee

Muxus, Goblin Grandee

38.5% of decks · synergy 0.32

Muxus, Goblin Grandee decks want the highest Goblin density possible, and Den of the Bugbear pulls double duty as both a mana source and a Goblin producer, meaning it contributes to the tribal count without consuming a creature slot.

03
Wort, Boggart Auntie

Wort, Boggart Auntie

32.1% of decks · synergy 0.30

Wort, Boggart Auntie rewards packing the board with Goblins, and Den of the Bugbear produces a fresh one every time it swings — free fodder for recursion and board-presence without spending a spell slot.

04

Grub, Storied Matriarch

22.8% of decks · synergy 0.21

Grub, Storied Matriarch cares about creature tokens and going wide, and Den of the Bugbear supplies a trample-granting Goblin on every attack for zero additional mana investment beyond the land drop itself.

05
Krenko, Mob Boss

Krenko, Mob Boss

26.4% of decks · synergy 0.19

Krenko, Mob Boss scales exponentially with the number of Goblins already on the battlefield, so Den of the Bugbear's attack trigger adds one more body to the pile before Krenko even activates — a small but free increment to the doubling math.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Den of the Bugbear is a straight inclusion for any red deck built around attacking, Goblins, or token generation — the floor is a tapped red source and the ceiling is a recurring token engine stapled to your mana base. In Modern and Pioneer, it slots into aggressive red strategies as a threat-dense land that trades board presence for the one-turn enters-tapped penalty, which aggro can absorb. Legacy and Vintage have access to fetchlands and faster mana, so Den of the Bugbear competes harder for slots, but Goblin tribal lists there still run it for the creature-land redundancy. It's not legal in Standard or Pauper, so those formats are off the table entirely.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.85 cheap tier

At $1.85, Den of the Bugbear sits in the cheap tier — low enough that cutting it for budget reasons is never justified in any red creature deck. It's a staple-level card at a bulk-rare price, and that spread is unlikely to narrow in its favor, so picking up copies now is straightforward math.

Explore

Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.