Den of the Bugbear
Land
If you control two or more other lands, this land enters tapped.: Add
.
: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
- CMC
- 0
- Mana cost
- Color identity
- R
- Rarity
- rare
- Set
- Adventures in the Forgotten Realms
- Price
- $1.85
- EDHREC rank
- #3189
Den of the Bugbear attacks as a 3/2 that spawns a free 1/1 Goblin with trample — real pressure for a land slot. The cost is exactly what you'd expect from an MDFC land: it enters tapped, so early game it slows you slightly, but in any red deck running attacking creatures, that trade is worth it. General Kreat, the Boltbringer in particular turns every one of those tokens into a damage trigger, making Den of the Bugbear quietly efficient in the right shell.
Best Commanders
Commanders with the highest synergy

General Kreat, the Boltbringer
General Kreat, the Boltbringer pings for damage whenever a creature attacks, so Den of the Bugbear's automatic Goblin token means two attackers for the price of one land — every swing from this land effectively doubles its damage output under the commander's trigger.

Muxus, Goblin Grandee
Muxus, Goblin Grandee decks want the highest Goblin density possible, and Den of the Bugbear pulls double duty as both a mana source and a Goblin producer, meaning it contributes to the tribal count without consuming a creature slot.

Wort, Boggart Auntie
Wort, Boggart Auntie rewards packing the board with Goblins, and Den of the Bugbear produces a fresh one every time it swings — free fodder for recursion and board-presence without spending a spell slot.
Grub, Storied Matriarch
Grub, Storied Matriarch cares about creature tokens and going wide, and Den of the Bugbear supplies a trample-granting Goblin on every attack for zero additional mana investment beyond the land drop itself.

Krenko, Mob Boss
Krenko, Mob Boss scales exponentially with the number of Goblins already on the battlefield, so Den of the Bugbear's attack trigger adds one more body to the pile before Krenko even activates — a small but free increment to the doubling math.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Den of the Bugbear is a straight inclusion for any red deck built around attacking, Goblins, or token generation — the floor is a tapped red source and the ceiling is a recurring token engine stapled to your mana base. In Modern and Pioneer, it slots into aggressive red strategies as a threat-dense land that trades board presence for the one-turn enters-tapped penalty, which aggro can absorb. Legacy and Vintage have access to fetchlands and faster mana, so Den of the Bugbear competes harder for slots, but Goblin tribal lists there still run it for the creature-land redundancy. It's not legal in Standard or Pauper, so those formats are off the table entirely.
Key Combos
Combo lines featuring this card
Price Context
Current price
$1.85 cheap tier
At $1.85, Den of the Bugbear sits in the cheap tier — low enough that cutting it for budget reasons is never justified in any red creature deck. It's a staple-level card at a bulk-rare price, and that spread is unlikely to narrow in its favor, so picking up copies now is straightforward math.
Explore
Sources
Mentioned
- General Kreat, the Boltbringer
- Muxus, Goblin Grandee
- Wort, Boggart Auntie
- Grub, Storied Matriarch
- Krenko, Mob Boss
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.