Deep-Sea Terror
Creature — Serpent
This creature can't attack unless there are seven or more cards in your graveyard.
- CMC
- 6
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Magic Origins
- Price
- $0.12
- EDHREC rank
- #26689
Deep-Sea Terror is a 7/7 hexproof beater for five mana — as long as your graveyard has at least seven cards, which most self-mill and spellslinger decks achieve by turn four. The condition is real work in creature-light shells, but in the decks that want it, this thing is just a 7/7 hexproof for five.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Deep-Sea Terror slots cleanly into self-mill and graveyard-value decks where filling the yard is already the game plan — the condition is incidental rather than a cost. Pauper is where it sees the most competitive play, pairing with Grixis or mono-blue mill strategies that hit seven cards in the graveyard early and reliably. Modern and Legacy have enough efficient threats and graveyard hate that a conditional 7/7 rarely makes the cut over faster or unconditional options. Pioneer is similarly crowded at the five-drop slot. In Oathbreaker, treat it the same as Commander — synergy-dependent, but free roll in the right shell.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.12 bulk tier
At $0.12, Deep-Sea Terror is pure bulk — the kind of card you pick up as a throw-in without thinking twice. Bulk rares without sustained competitive demand don't recover, so don't expect the price to move; just grab a copy if the deck wants it.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.