Deep-Sea Terror

Creature — Serpent

This creature can't attack unless there are seven or more cards in your graveyard.

CMC
6
Mana cost
{4}{U}{U}
Color identity
U
Rarity
common
Set
Magic Origins
Price
$0.12
EDHREC rank
#26689
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Deep-Sea Terror card art
Deep-Sea Terror is a 7/7 hexproof beater for five mana — as long as your graveyard has at least seven cards, which most self-mill and spellslinger decks achieve by turn four. The condition is real work in creature-light shells, but in the decks that want it, this thing is just a 7/7 hexproof for five.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Deep-Sea Terror slots cleanly into self-mill and graveyard-value decks where filling the yard is already the game plan — the condition is incidental rather than a cost. Pauper is where it sees the most competitive play, pairing with Grixis or mono-blue mill strategies that hit seven cards in the graveyard early and reliably. Modern and Legacy have enough efficient threats and graveyard hate that a conditional 7/7 rarely makes the cut over faster or unconditional options. Pioneer is similarly crowded at the five-drop slot. In Oathbreaker, treat it the same as Commander — synergy-dependent, but free roll in the right shell.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.12 bulk tier

At $0.12, Deep-Sea Terror is pure bulk — the kind of card you pick up as a throw-in without thinking twice. Bulk rares without sustained competitive demand don't recover, so don't expect the price to move; just grab a copy if the deck wants it.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.