Deem Worthy

Instant

Deem Worthy deals 7 damage to target creature.
Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.)
When you cycle this card, you may have it deal 2 damage to target creature.

CMC
5
Mana cost
{4}{R}
Color identity
R
Rarity
uncommon
Set
Amonkhet Remastered
Price
EDHREC rank
#20765
Buy on TCGplayer
Deem Worthy card art
Deem Worthy destroys a creature and replaces itself with a card draw stapled to the back — the surveil 2 on top makes the selection real. Five mana is the honest cost of that package, and in Commander, where sorcery-speed removal with upside is the norm, that rate is acceptable.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Deem Worthy earns its keep: singleton formats punish narrow removal, and the combination of hard removal plus surveil 2 plus a free card means you're never just trading one-for-one. In competitive 60-card formats like Modern and Legacy, five mana is a disqualifying rate — Prismatic Ending and Fatal Push exist — so Deem Worthy doesn't see play there. Pioneer sits in the same boat; the format's curve is fast enough that a five-mana sorcery removal spell is almost always a tempo loss. Oathbreaker mirrors Commander's dynamics closely enough that the card is playable there for the same reasons.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Deem Worthy isn't currently available, so check Scryfall or TCGPlayer for a live number before buying. Given the card's role as a niche Commander utility piece rather than a format staple, it almost certainly sits in bulk-rare territory — pick it up without hesitation if you find it cheap.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.