Decision Paralysis
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
- CMC
- 4
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Amonkhet
- Price
- $0.04
- EDHREC rank
- #26205
Decision Paralysis taps two target creatures and keeps them tapped — four mana at instant speed to neutralize two blockers or two attackers for a full turn cycle. It's a fine Limited trick and a near-unplayable spell in Constructed, where four mana buys permanent answers rather than a one-turn delay.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Decision Paralysis is too expensive and too temporary — four mana to tap two creatures doesn't advance your board, stop a combo, or answer a threat permanently, and any table with three opponents will rebuild around it immediately. Pauper is the only format where it sees occasional use, slotting into tempo and control shells that need cheap interaction at common rarity and can string together enough tapping effects to matter. In Legacy, Modern, and Pioneer the card is legal but irrelevant — those formats demand removal that reads "destroy" or "exile," not "until your next turn."
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.04 bulk tier
At $0.04, Decision Paralysis is deep bulk — the kind of card that fills out a long box and rarely gets pulled out. The price is stable only because it's already at the floor; there's no meaningful demand to move it in either direction.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.