Deal Gone Bad

Instant

Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)

CMC
4
Mana cost
{3}{B}
Color identity
B
Rarity
common
Set
Foundations Jumpstart
Price
$0.06
EDHREC rank
#20045
Buy on TCGplayer
Deal Gone Bad card art
Deal Gone Bad destroys target creature and puts a +1/+1 counter on a creature you control — a two-for-one stapled onto a single black spell. At four mana for a sorcery-speed removal spell with a minor upside rider, it's outclassed by Eaten Alive, Hero's Downfall, and a dozen other options that either cost less or hit more.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Deal Gone Bad competes in a removal slot that demands efficiency — four mana at sorcery speed is a real cost when opponents are threatening at instant speed on turns three and four. In Pauper, where the card pool is restricted, it becomes marginally more interesting in counter-synergy shells, but even there cheaper black removal dominates. Legacy, Modern, and Vintage don't want sorcery-speed four-mana removal under any circumstances. Deal Gone Bad is a draft-filler card that finds no competitive home in any format where better options exist.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.06 bulk tier

At $0.06, Deal Gone Bad is deep bulk — the price of a card nobody is seeking out. Don't expect it to move; demand simply isn't there to push a four-mana sorcery removal spell above bulk status.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.