Darkthicket Wolf
Creature — Wolf
: This creature gets +2/+2 until end of turn. Activate only once each turn.
- CMC
- 2
- Mana cost
- Color identity
- G
- Rarity
- common
- Set
- Innistrad
- Price
- $0.07
- EDHREC rank
- #25984
Darkthicket Wolf is a vanilla 2/2 that costs three mana to pump itself to a 4/4 until end of turn — the effect is real, the rate is not. Paying 1G on top of a three-drop body to get a temporary size boost is too slow and too expensive for any format where competition exists.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Darkthicket Wolf is a near-blank in Commander — 100-card singleton at a 40-life table demands that every creature slot either generates value, enables a combo, or wins the game, and a temporary self-pump does none of those things. In Pauper it's legal but unplayed; green commons at this slot have far more competitive options that either stick to the board or affect the game immediately. Legacy and Vintage are non-starters for obvious power-level reasons. Even in a dedicated Wolf or Werewolf tribal build, Darkthicket Wolf contributes nothing beyond a body and a costly activated ability that doesn't advance any tribal payoff.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.07 bulk tier
At $0.07, Darkthicket Wolf is deep bulk — the kind of card you find at the bottom of a common box. The price reflects its playability accurately and there is no realistic demand driver that changes that.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.