Daring Thunder-Thief
Creature — Turtle Rogue
Flash
This creature enters tapped.
- CMC
- 4
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Outlaws of Thunder Junction
- Price
- $0.13
- EDHREC rank
- #23148
Daring Thunder-Thief swings in, hits a player, and steals a random card from their hand — that's a two-for-one threat stapled to a body. The cost is variance: "random" means you might lift a land instead of the haymaker you wanted.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Daring Thunder-Thief fits theft and chaos strategies where hitting any one of three opponents makes the randomness more tolerable — you've got three hands to raid instead of one. In 1v1 formats like Modern or Pioneer it's too slow and too unreliable: a three-mana 3/2 that needs to connect to do anything gets outpaced by the format's speed and answered by cheap removal before it ever attacks. Pauper is the one competitive setting where aggressive commons get real looks, but even there the effect doesn't justify the body's fragility. Stick to Commander, and even then, only in decks that lean into the theft theme.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.13 bulk tier
At $0.13, Daring Thunder-Thief is pure bulk — the price of a sleeve, not a slot. That's appropriate for a card with narrow application; it won't creep up unless a theft-matters commander breaks out and demand spikes.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.