Daring Escape

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

CMC
1
Mana cost
{R}
Color identity
R
Rarity
common
Set
Streets of New Capenna
Price
$0.09
EDHREC rank
#19150
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Daring Escape card art
Daring Escape gives a creature +2/+0 and makes it unblockable until end of turn for one red mana — clean, immediate damage math. It's a combat trick with a narrow use case, and it earns a slot only in decks that win through unblockable aggro or need a cheap cantrip to push through the final points of damage.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Daring Escape is a fringe card in every format it's legal in. In Commander, it sees occasional play in aggressive red decks that need a one-mana way to guarantee a hit — think Voltron or combat-step combo strategies where connecting once is the difference between winning and losing. In Pauper and Pioneer it competes with a crowded field of cheap red tricks that either cantrip or deal direct damage, which pushes Daring Escape to the margins. Legacy and Vintage have no interest. The honest read: this is a Commander-specific role-player at best, and only in decks where unblockable is worth a card.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.09 bulk tier

At $0.09, Daring Escape is deep bulk — the kind of card you pick up in a trade binder without thinking about it. Bulk commons don't appreciate, so there's no reason to stockpile; just grab one if the deck calls for it.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.