Dagger of the Worthy
Artifact — Equipment
Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
- CMC
- 2
- Mana cost
- Color identity
- C
- Rarity
- uncommon
- Set
- Hour of Devastation
- Price
- $0.12
- EDHREC rank
- #24281
Dagger of the Worthy gives equipped creature +2/+0 and first strike for a modest investment, which is a fine rate on paper — the catch is that Equipment this generic earns a slot only in decks that specifically reward suiting up creatures, not as a general-purpose inclusion. Outside those shells, it's outclassed by too many alternatives to justify the card slot.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Dagger of the Worthy is legal in Commander, Legacy, Modern, Pioneer, Vintage, and Oathbreaker, but it sees essentially no competitive play in any of them. In Commander, Equipment decks like Galea, Kindler of Hope or Syr Gwyn, Hero of Ashvale have enough strong options that Dagger of the Worthy sits well below the cut in most lists. In older powered formats like Legacy and Vintage, the card is simply too low-impact to matter. It's a bulk common that exists as a budget filler option, not a format staple anywhere.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.12 bulk tier
At $0.12, Dagger of the Worthy is firmly bulk — you're not paying for power, you're paying for cardboard. There's no meaningful price appreciation to expect here; it will stay at this tier unless a specific combo or commander interaction pushes demand, which currently doesn't exist.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.