Cunning Coyote
Creature — Coyote
Haste
When this creature enters, another target creature you control gets +1/+1 and gains haste until end of turn.
Plot (You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
- CMC
- 2
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- Outlaws of Thunder Junction
- Price
- $0.10
- EDHREC rank
- #18220
Cunning Coyote enters with a 1/1 coyote token and flickers any nonland permanent you control — immediate board presence plus a reuse trigger on a single card. The cost is real: four mana for this effect is a step behind dedicated flicker pieces, so it earns its slot in decks that specifically want the token alongside the blink.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Cunning Coyote slots into any Jeskai or Temur shell that values both token generation and enter-the-battlefield loops — the combination on one card is the selling point. Competitive Constructed formats have faster, more efficient options for both effects separately, so Cunning Coyote won't see serious Modern or Pioneer play. Standard is the one exception where card-pool constraints make a two-for-one flicker at four mana legitimately playable, especially in creature-heavy midrange builds that want incremental value. Legacy and Vintage have no interest — the effect simply doesn't scale to those formats.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.10 bulk tier
At $0.10, Cunning Coyote is deep bulk — zero barrier to acquiring a playset. Bulk rare prices rarely move without tournament demand, and nothing about Cunning Coyote's current play patterns suggests that's coming.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.